Points/model: 6 pts
M | Ws | Bs | S | T | W | I | A | Ld | |
Tide Watchers | 4 | 3 | 3 | 3 | 3 | 1 | 4 | 1 | 7 |
Line Caster | 4 | 3 | 3 | 3 | 3 | 1 | 4 | 2 | 7 |
Unit Size: 10+
Equipment: hand weapon
Special Rules: Seaborn, Netters
Options: upgrade hand weapon to clam machete +1 pt, upgrade a Tide Watcher to a Line Caster for 6 pts.
Netters :
These fishermen are expert at throwing and entangling their targets with nets covered with vicious barbed hooks.
At the beginning of each phase of close combat roll a d6 :-
- 4-6 = the whole enemy unit enemy suffers -1 str and always strikes last, even if the unit possesses the always strikes first rule;
- 2-3 = the nets are poorly cast and have no effect;
- 1 = the nets are cast badly and entangle the Tide Watchers which results in them always striking last and suffering -1 str in the current round of combat